🔗 Share this article Inside Fallout, the Gaming World’s Most Surprising TV Hit The Fallout TV series is back to Prime Video, and it's fair to say that fans were agreeably astonished by the caliber of its initial run. By portraying the atomic-age, nuclear-ravaged United States through the eyes of three different characters, it succeeded in capturing different facets of the gamer's journey. There was Lucy the vault dweller, attempting to do the right thing and finding that the ruined world made that very difficult; Brotherhood initiate Max, the militant faction new recruit, who starts doubting his organization's dogma and causes plenty of trouble in mechanized battle suit; and Walton Goggins's character, a standout performance who has long since lost any sense of morality out in the radioactive wilderness. Setting the Stage for the Second Season The debut season's finale disclosed key information about those responsible for the nuclear war that sealed a population in subterranean shelters for an extended period. It also left plenty of questions unanswered for the upcoming chapter – and, now, expectations are much greater. “We’ll take ‘not terrible’ – we should print that on merchandise,” quips Jonah Nolan. “Going into the initial season, people were like, ‘Just get it right’,” adds Todd Howard. “We’re over the moon with the reception to the show, so this time people are bringing more eagerness and new expectations.” The Mojave Beckons for the Next Installment The upcoming season is located in New Vegas, the setting of the beloved game Fallout: New Vegas, which is often praised for having the sharpest dialogue and cast in the series, despite the fact that it was technically flawed at launch. “It embodies a desert vibe, a Southwestern essence, that’s so essential to that game,” says Nolan. “That dusty, desolate Route 66 feeling of the game is so much enjoyable to bring into the show.” In the series narrative, a considerable period has passed since the events of the New Vegas game by the time the protagonists make their way there. Yet, the creators hint that it will honor the fan's adventure. The Importance of Physical Sets The Fallout TV series is distinguished by its tactile feel – its makers ensured authentic items and sets were fabricated, mirroring the cobbled-together nature of the towns in the games. “As a sci-fi fan, so many productions I watch, I’m conscious that they’re all filmed against a green screen,” says another of the showrunners. “The key objective of an adaptation, especially of a video game, is to seem like it’s real.” In fact, virtually everything you see on-screen is practical, even the legendarily scary radioactive creatures known as Deathclaws. In the show, they are created using puppets, and were apparently quite terrifying up close. A Labor of Love The Fallout series succeeds because it is crafted by skilled directors who are also longtime fans, with the help of the original creators behind the video games. This shared passion for the lore is apparent in the final product. The second season is debuting on a weekly basis rather than as a binge-able batch, marking a change from the initial release. This schedule will allow for a new viewing experience, something the team themselves are excited to observe. “It delves deeper, it’s bigger, it’s wittier, it has a lot of surprises,” promises Howard. “I am excited to seeing what people think.”